Update 2023-10-17 11:03:00
Patch Note - v4.38 Update
Hello,Champions!
We are excited to announce that the update to add the new class Hastati was completed on October 16th.
Other content updates and revamped packages have also been included, so please read on for more details.
You can download the latest version of Kritika: White Knights from your stores.
▶ Updates
1. New Class: Hastati
- The 25thClass of Kritika, Hastati has been added. This Class specializes in Physical-type skills.
- To accommodate this update, a new character slot has been added.
- Please note that you cannot create a duplicate Class.
- Hastati,comes with various buffs, including [ATK Increase] and [Critical Rate Increase].
Level |
Critical
Rate Increase |
ATK
Increase |
Critical ATK Increase |
Duration |
1 |
4% |
50% |
- |
8 |
2 |
5% |
55% |
- |
8 |
3 |
6% |
60% |
- |
8 |
4 |
7% |
65% |
- |
8 |
5 |
8% |
70% |
- |
8 |
6 |
9% |
75% |
- |
9 |
7 |
10% |
80% |
- |
15 |
8 |
15% |
80% |
- |
17 |
9 |
20% |
95% |
- |
17 |
Angelic Grace |
20% |
100% |
100% |
17 |
Angelic Grace+ |
25% |
100% |
110% |
21 |
- Added 7 Skill Opals for Hastati.
- Hastati and his Passive Skills can be Awakened, but Awakening Active Skills will be available after thenext update.
Skill Name |
Category |
Type |
Description |
Basic Training |
Passive |
Basic ATK increases
permanently. |
|
Basic Training+ |
Awakened version of
Basic Training. Basic ATK permanently increases by a significant amount. |
||
Basic Training+ (L) |
<Level up method
focused on increasing ATK.> Awakened version of
Basic Training. Basic ATK permanently increases by a significant amount. |
||
Angelic Dash |
Active |
Magic |
Swiftly dashes
forward. |
Fury of Holy Spear |
Active |
Physical |
Lunges forward to
deal a powerful strike. |
Sprint |
Active |
|
Gathers up energy in the legs and quickly sprint toward
the direction you're facing.
|
Sprint+ |
Awakened version of Sprint. Super Armor is activated
when moving. Gathers up energy in the legs and quickly sprint toward the
direction you're facing. |
||
Sprint+ (Agile) |
<Cooldown Decreases.> Awakened version of Sprint. Super Armor is activated
when moving. Skill cooldown time decreases. Gathers up energy in the legs and
quickly sprint toward the direction you're facing. |
||
Sprint+ (Penetration) |
<Ignores Collision.> Awakened version of Sprint. Super Armor is activated
when moving. Moves without colliding with the enemies on the way. Gathers up
energy in the legs and quickly sprint toward the direction you're facing. |
||
Emergency Escape |
Active |
Can use at a set rate when HP is below 30%. Counter
attacks the enemies in a wide range. ATK increases as the level of skill
increases. |
|
Emergency Escape+ |
Awakened version of Emergency Escape with much higher
ATK and stun feature. Can use at a set rate when HP is below 30%. Counter
attacks the enemies in a wide range, letting out pent-up fury. |
||
Emergency Escape+ (High) |
<Attacking power increases when leveling up.> Awakened version of Emergency Escape with much higher
ATK and stun feature. Can use at a set rate when HP is below 30%. Counter
attacks the enemies in a wide range, letting out pent-up fury. |
||
Emergency Escape+ (Restrain) |
<Cooldown decreases and Activation Rate increases
when leveling up.> Awakened version of Emergency Escape with much higher
ATK and stun feature. Can use at a set rate when HP is below 30%. Counter
attacks the enemies in a wide range, letting out pent-up fury. |
||
EX Heavenly Wrath |
|
|
Drops countless spears from the sky, dealing massive
damage. This skill uses the EX Gauge which fills up as enemies are attacked. |
HP Increase |
Passive |
|
HP increases
permanently. |
HP Increase+ |
Awakened version of
HP Increase. HP permanently increases by a significant amount. |
||
HP Increase+ (L) |
<Level up method
focused on increasing HP.> Awakened version of HP Increase. HP permanently
increases by a significant amount. |
||
Angelic Grace |
Active |
|
Boosts your power briefly. |
Angelic Grace+ |
Awakened version of Angelic Grace.
Greatly boosts your power briefly. |
||
Archangelic Blade |
Active |
Physical |
Summons the power of the sharp
spear of the Archangel, dealing massive damage to enemies in front. Stuns all
enemies in the attacking range. |
MP Increase+ |
Passive |
|
MP increases permanently. |
MP Increase+ |
Awakened version of
MP Increase. MP permanently increases by a significant amount. |
||
MP Increase+ (L) |
<Level up method
focused on increasing MP.> Awakened version of MP Increase. MP permanently
increases by a significant amount. |
||
Holy Spirit’s Ascension |
Active |
Magic |
Unleashes a kick using the elastic
force of the spear. Can break through Super Armor. |
Archangelic Breath |
Active |
Physical |
Rapidly spins the spear to pull in
nearby enemies, then strikes them. Can break through Super Armor. |
Judgment of Archangel |
Active |
Physical |
Uses the Archangelic power that penetrates corrupt
enemies at once to punish enemies in front. Stuns all enemies in attacking
range. |
DEF Increase |
Passive |
|
DEF increases
permanently. |
DEF Increase+ |
Awakened version of
DEF Increase. DEF permanently increases by a significant amount. |
||
DEF Increase+ (L) |
<Level up method
focused on increasing DEF.> Awakened version of DEF Increase. DEF
permanently increases by a significant amount. |
||
Flare Strike |
Active |
Physical |
Concentrates your power into the spear to eradicate
enemies. Can break through Super Armor. |
Stat Increase+ (Passive) |
Passive |
|
This awakened skill permanently increases ATK, HP, MP,
and Critical Rate by a significant amount. |
Stat Increase+ (Passive/L) |
This awakened skill permanently increases ATK, HP, MP,
and Critical Rate by a significant amount. |
2. New Mode: Ranker Break
- Ranker Break is a brand-new mode where you can take on top-ranked characters from the previous season.
- You can play this mode at character Lv. 45.
- This mode is accessible via the Battle mode menu. Your rank and the remaining time for the current season are displayed.
- A Ranker Break season runs from Monday 00:00 to Sunday 23:30 (server time).
Just like the Invasion mode, this mode requires 5 Brawler's Badges, and offers 1 random Essence as a Battle Reward.
- As for an opposing team, 4 characters among the top-ranked ones last season will be selected as Bosses
for the current season. (Opponents are determined based on CP ranks for the first season.)
When a battle begins, 4 Bosses appear successively in ascending rank order.
When a Boss dies or 40 seconds have passed, the next one appears.
A new Boss comes with 100% HP and skill cooldown reset.
On the other hand, your character does not receive any resets for HP, MP, or skill cooldown even if a new Boss appears.
Ranking history can be made once per account.
Only the record of the character with the highest rank will be left, which can be replaced by a new record.
Ranks are determined based on shorter battle time.
If the time isthe same, then the remaining Boss HP is taken into account.
If a character in your account is selected as an opponent, you can earn 2x more Season Rewards.
3.Attendance Updated
- Added the [Hastati Update Attendance Calendar].
- The Attendance event continues until the next update.
- This event runs simultaneously with the existing attendance events and new/returning user attendance events.
[Attendance Event]
Day
1 |
1 Weapon Avatar Ticket |
1,000 Stamina |
Day
8 |
3,000 Karats |
||
Day
2 |
2,000 Karats |
Day
9 |
200 Awakening Stones |
30 Million Gold |
||
Day
3 |
15 Gold Gem Keys |
30 Million Gold |
Day
10 |
3,000 Karats |
||
Day
4 |
2,000 Karats |
Day
11 |
3,000 Lapiz |
500 Stamina |
||
Day
5 |
10 Platinum Keys |
500 Stamina |
Day
12 |
3,000 Karats |
||
Day
6 |
2,000 Karats |
Day
13 |
200 Mao Coins |
30 Million Gold |
||
Day
7 |
7,000 Lapiz |
Day
14 |
Seven Lucky No. 7 Coins |
2,000 Lapiz |
▶ Changes and Tweaks
1. Season Class Changes
- 1st Season Class has been changed to Hastati, enabling the following effect: A set chance to recover MP after attacking.
- 2nd season Class has been changed to Halo Mage; you can acquire Critical Rate Increase effects.
- The Individual Effects of the 1st season Class: Physical ATK Increase and Magic ATK Increase.
- The Individual Effects of 2nd season Class: Skill ATK Increase for Divine Attack and Helios Spear.
2. Packages
▷ Updated Super Sale Package
- The SuperSale Package now offers updated items that can be purchased twice per item until the next update.
Name |
Equipment |
Karat |
Awakening
Stone |
Items |
Platinum Key x20 |
Karat x6,000 |
Awakening Stone x600 |
R-Ticket x10 |
Sapphire x200 |
Lapiz x6,000 |
|
Price
(KRW) |
₩1,100 |
₩3,300 |
₩5,500 |
VIP
EXP |
100 |
300 |
500 |
▷ Avatar Packages
- Added two new Avatar Packages at Shop > Package > Growth.
Name |
Heavenly
Knight Avatar |
Dragon
Slayer Avatar |
Items |
Heavenly Knight Body (White) |
Dragon Slayer Body (Black) |
Knight's Wings (White) |
Dragon Slayer's Wings (Black) |
|
Knight's Weapon (White) |
Dragon Slayer’s Weapon (Black) |
|
Price
(KRW) |
₩2,200 |
₩2,200 |
VIP
EXP |
200 |
200 |
- 3 chests are sent to your Mailbox when you purchase this offer.
- You can earn respective Avatar piece when you collect these chests.
- If you already have the same Avatar, you will see an unavailability pop-up when you try to collect them.
▷ 50x Karat Event
- There will be an event where you can earn 50 times more value from a single Karat offer you purchase for 2 days.
- This event is only displayed for 2 days (48 hours) after character creation.
If this event is running, you will see the ‘50x Karat Event’ button in Shop > Package > Limited Time.
(You can also access this event by tapping the (+) button next to your Karat balance found in the top of the screen.)
When you purchase a Karat offer, you will instantly earn it as well as 50 times more value than the original amount.
(You will only get 50 times more basic Karat amount from an offer regardless of the Monthly Bonus.)
Please note that this event is effective only when you create a character and purchase an offer by using that character within 2 days of character creation.
Thank you.