Notice

Update | 2021-08-25 20:03:00

New Update Notice (v1.5.0)



Greetings from Com2uS!


Please read below for details of the v1.5.0 update.


■ Update Schedule

※ The schedule will be notified in a separate notice.

※ Please be advised that the game won't be available in versions below [v1.5.0] after the update, so make sure to update the game from the Market before playing the game.


■ Update Details

1. New Content

1) Alliance Battle

- New battle content 'Alliance Battle' where your alliance can work together to fight against another alliance to achieve victory and rewards is added.


[Alliance Battle Details]

- The battle is held twice a week in size of 10 Summoners, 15 Summoners, 20 Summoners, 25 Summoners and 30 Summoners.

- Alliance Battle will proceed as follows: registration - preparation - battle. The alliance that earned more stars during the battle period will win.

- Alliance Battle will proceed according to the schedule of each day.

Category Alliance Battle Schedule (UTC)
1st Registration SUN 0:10 - MON 22:59
Matchmaking MON 23:00 - 23:59
Preparation TUE 0:00 - 23:59
Battle WED 0:00 - 23:59
Tally THU 0:00 - 0:10
2nd Registration THU 0:10 - 22:59
Matchmaking THU 23:00 - 23:59
Preparation FRI 0:00 - 23:59
Battle SAT 0:00 - 23:59
Tally SUN 0:00 - 0:10


[Registration]

- During the registration period, each alliance member can decide whether or not to participate, and the alliance master can select the participants based on the size of the Alliance Battle and register to participate.

- Alliance master can make all alliance members to participate or not to participate regardless of each individual's decision.

- Even if alliance members who are included in the list of participants for the battle day during the registration period leave the alliance and join another one, they will not be able to participate as a participant for the battle day during the corresponding alliance season.

- The order of participating in the Alliance Battle will be decided according to the account level and EXP of each alliance member. 




[Matchmaking]

- The matchmaking will proceed for one hour after the registration is over.

- The matchmaking will be made according to the size of the alliance battle you registered for as priority. If there are no other alliances that meet the same size condition, the size may be reduced and re-matched.

- If there are no other alliances that can be matched even after the size is reduced, the matchmaking may fail.

- Alliance with failed matchmaking will have priority in the next Alliance Battle matchmaking and receive greater rewards.



[Preparation]

- Once matched, you will have 24 hours to prepare. Alliance members that will be participating in the battle day can form their decks during the preparation period. (Defense decks cannot be edited once the battle period stars.) 

- The levels, skill stones and runes of monsters placed in defense decks can be updated in real time if you level up the monsters or change their skill stones/ runes even after the battle period has begun.

- You can get various passives according to the stars the alliance members collected from the Duel Mode during the preparation period, and these acquired passives will be applied to the defense decks of your alliance members during the battle period.

- Alliance members that are not the participants for the battle period can acquire stars during the preparation period, and the number of stars your alliance has to acquire differs according to the size of the alliance battle.


[No. of Stars Collectible during the Preparation Day]

- 10-person Alliance Battle: 150 stars

- 15-person Alliance Battle: 225 stars

- 20-person Alliance Battle: 300 stars

- 25-person Alliance Battle: 375 stars

- 30-person Alliance Battle: 450 stars


- The following passives can be obtained according to the stars acquired during the preparation period. (Each passive effect will be applied with 10% stats.)

: ATK UP / Recovery UP/ Incoming DMG DOWN / DEF UP / MAX HP UP / CRIT DMG UP / CRIT RATE UP / DMG UP / RES UP / ACC UP



- When the battle period stars after the preparation period, alliance members will receive battle victory bonus (Alliance Coins and Mana Stones) according to the number of stars acquired during the preparation period.

- The battle victory bonus will differ according to the number of stars acquired by alliance members during the preparation period, and may also be different according to the size of Alliance Battle and each summoner (account) level.


[Battle Period]

- Participating alliance members can attack the opponent alliance member's defense deck. Each member will have 2 attack chances.



- You can acquire battle reward (Mana Stones) and battle victory bonus (Mana Stones and Alliance Coins) according to the number of stars you acquire from attacking the opponent alliance.



- The number of acquired stars will be summed up to the alliance stars, and you cannot acquire stars from the base that has already been acquired.

: For example, if Player B acquires 3 stars by attacking the base which Player A already acquired 2 stars from, 1 star will be added to the total alliance stars.

- Also, if you attack the enemy's base and acquire at least one star, you will also acquire the Alliance EXP displayed on the attacked base.


[Tally and Reward]

- A short period of tallying process will be held after the battle period is over, and the alliance with the more stars wins the battle.

- If the alliances acquired the same number of stars, the alliance who won the battles with 3 stars the most wins the battle.

- If the number of battles that acquired 3 stars is also the same, the battle will end as draw.

- The battle result will be determined after the tallying period, and rewards will be given according to the battle result.

- Alliance EXP is given depending on the amount of EXP acquired from destroying bases, number of alliance stars and alliance battle win.

- Battle victory bonus which was given during the preparation period and battle period can be acquired by the set ratio according to the alliance battle result.



2) Alliance Level System

- With the Alliance Battle update, alliance level system has been added.

- You can increase the alliance level with the alliance EXP acquired from Alliance Battle.

- Alliances can acquire various effects according to the levels as follows.

Alliance Level Acquired Effect Accumulated Stats
2 Alliance Shop item discount 5%
3 Increase in the amount of Alliance Coins you acquire from card support 10%
4 Increase in rewards you acquire from Alliance Battle 5%
5 Alliance Shop item discount 10%
6 Increase in the amount of Alliance Coins you acquire from card support 20%
7 Increase in rewards you acquire from Alliance Battle 10%
8 Alliance Shop item discount 15%
9 Increase in the amount of Alliance Coins you acquire from card support 30%
10 Increase in rewards you acquire from Alliance Battle 15%
11 Alliance Shop item discount 20%
12 Increase in the amount of Alliance Coins you acquire from card support 40%
13 Increase in rewards you acquire from Alliance Battle 20%

- The current alliance level, acquired alliance EXP and alliance level bonus can be checked from the Alliance Office.

- Alliance members participating in the battle period of Alliance Battle cannot be expelled while the Alliance Battle is ongoing.


2. Content Improved

1) Battle Pass Improved

- You can now acquire additional 100 Mana Stones for each exceed pass point acquired after reaching Lv. 30 in Battle Pass.

- The pass point reward for the Assassin Mission has been changed from 20 tom 30.

- The pass point reward for the Extreme Power-up Mission has been changed from 15 to 20.


2) Goodwill Contest Improved

- A new function where a contest creator can expel participants is added.

- A contest creator can now change the contest mode and rules after creating a contest.


3) Goodwill Battle Improved

- You can now send invite for Goodwill Battle by setting various battle mode and rules.


4) Alliance Improved

- Alliance search methods have been improved to help you find active alliances with more ease.


5) Magic Shop Improved

- The drop rate of Rare/Hero cards at the Magic Shop has been increased.


6) Cheer Improved

- The cheering cost batting level you recently used will now be saved.


7) Siege Battle Improved

- The entrance condition and each chapter unlock condition have been improved.

Chapter Unlock Condition (Before) Unlock Condition (After)
1 (No condition) (No condition)
2 Bronze Ⅱ (No condition)
3 Bronze Ⅰ (No condition)
4 Silver Ⅴ Bronze Ⅲ or user level 4
5 Silver Ⅳ Bronze Ⅲ or user level 4
6 Silver Ⅲ Silver Ⅴ or user level 5
7 Silver Ⅱ Silver Ⅴ or user level 5
8 Silver Ⅰ Silver Ⅲ or user level 6
9 Gold Ⅴ Silver Ⅲ or user level 6
10 Gold Ⅳ Gold Ⅴ or user level 7
11 Gold Ⅲ Gold Ⅴ or user level 7
12 Gold Ⅱ Gold Ⅱ or user level 8


8) Free Rune Removal Event Added

- Free Rune Removal Event will be held after the monster & spell balance patch is made so that Summoners can rearrange their battle decks without costing a lot.


9) Support Box Added

- A support box will be given when you lose in the Ranked Battle for the first time every day at 5pm/5am PDT (UTC-7).


10) Chat All Notification Added

- A chat notification will be made to all whenever you make various achievements.

:When you acquire new Hero/Legend Skill Stones

:When you achieve Master or higher tier every season

:When you win 10 times in Barrier Battle/ Arena Battle

:When Diamond or higher tier Summoners achieve 4 consecutive wins in Ranked Battle

: When you achieve cumulative victories in units of 5 in World Tournament (5 wins, 10 wins, 15 wins…)


11) Battle Record

- My Battle Record Tab has been added within the TV page.


3. Content Reward Improved

1) Improvements on the amount of Glory Tokens used/ Glory Medals acquired according to the no. of stars

- The amount of Glory Tokens used/ Glory Medals acquired has been improved to ease the burden of consuming Glory Tokens and the stress from losing battles.


0 star: Glory Token/Medal x0 → x20

1 star: Glory Token/Medal x20 → x30

2 stars: Glory Token/Medal x30 → x40

3 stars: Glory Token/Medal x40 → x50


2) Season Attendance Reward Improved

- The season attendance rewards have been improved as follows.

No. of check-ins Reward
1 Mystical Book x1
2 Glory Token Doubler x200
3 Mana Stone x1000
4 Crystal x200
5 Hero Card x2
6 Mystical Book x1
7 Glory Token Doubler x200
8 Mana Stone x2000
9 Crystal x200
10 Normal Skill Stone Summon Ticket x1
11 Mystical Book x2
12 Glory Token Doubler x300
13 Mana Stone x3000
14 Crystal x300
15 Legend Card x1
16 Mystical Book x2
17 Glory Token Doubler x300
18 Mana Stone x4000
19 Crystal x300
20 Ancient Book x1
21 Mystical Book x2
22 Glory Token Doubler x300
23 Mana Stone x5000
24 Crystal x300
25 Premium Skill Stone Summon Ticket x1


3) Cumulative Star Reward Improved

- The same accumulated star rewards that are available 1 - 50 times are now available from 51 - 100 times as well.

- Mana Stone rewards available from 101 - 200 remain the same.


4) Ancient Summon Improved

- 5 Hero Cards / 10 Hero Cards will now be summoned with a fixed chance from the Ancient Summon.


5) Victory Point Achievement Reward Improved

- The first victory point achievement rewards for below 3,000pts have bene upgraded as follows.

Victory Points Reward
25 Normal Card x15
50 Rare Card x3
75 Mikene Card
100 Mana Stone x2000
150 Crystal x200
200 Normal Skill Stone Summon Ticket x1
250 Mana Stone x2000
300 Mystical Book x1
350 Crystal x200
400 Rare Card x5
450 Mana Stone x2000
500 Mystical Book x1
550 Crystal x200
600 Normal Skill Stone Summon Ticket x1
650 Mana Stone x2000
700 Mystical Book x1
750 Crystal x200
800 Prilea Card x15
850 Mana Stone x2000
900 Mystical Book x1
950 Crystal x200
1000 Hero Card x3
1050 Mana Stone x3000
1100 Mystical Book x2
1150 Crystal x200
1200 Tagaros Card x10
1250 Mana Stone x3000
1300 Mystical Book x2
1350 Crystal x200
1400 Colleen Card x25
1450 Mana Stone x3000
1500 Mystical Book x2
1550 Crystal x200
1600 Normal Skill Stone Summon Ticket x1
1650 Mana Stone x3000
1700 Mystical Book x2
1750 Crystal x200
1800 Baretta Card x10
1850 Mana Stone x3000
1900 Mystical Book x2
1950 Crystal x200
2000 Legend Card x1
2050 Mana Stone x3000
2100 Mystical Book x3
2150 Crystal x300
2200 Kahli Card x10
2250 Mana Stone x3000
2300 Mystical Book x3
2350 Crystal x300
2400 Rare Card x10
2450 Mana Stone x3000
2500 Mystical Book x3
2550 Crystal x300
2600 Premium Skill Stone Summon Ticket x1
2650 Mana Stone x3000
2700 Mystical Book x3
2750 Crystal x300
2800 Hero Card x3
2850 Mana Stone x3000
2900 Mystical Book x3
2950 Crystal x300


6) Siege Battle Chapter Cumulative Star Reward Improved

- The accumulated star rewards for each chapter have been upgraded as follows.

Chapter Accumulate 3 stars Accumulate 6 stars Accumulate 9 stars
1 Mana Stone x2000 Crystal x200 Rare Card x10
2 Mana Stone x2000 Crystal x200 Hero Card x3
3 Mana Stone x2000 Crystal x200 Normal Skill Stone Summon Ticket x1
4 Mana Stone x3000 Crystal x200 Rare Card x10
5 Mana Stone x3000 Crystal x200 Hero Card x3
6 Mana Stone x3000 Crystal x200 Legend Card x1
7 Mana Stone x4000 Crystal x300 Rare Card x15
8 Mana Stone x4000 Crystal x300 Hero Card x5
9 Mana Stone x4000 Crystal x300 Premium Skill Stone Summon Ticket x1
10 Mana Stone x5000 Crystal x300 Rare Card x15
11 Mana Stone x5000 Crystal x300 Hero Card x5
12 Mana Stone x5000 Crystal x300 Legend Card x2


- Each stage reward has been upgraded as follows.​

Chapter Stage Changed Reward
Ch. 1 - 3 Stage 1 Mystical Book x1
Stage 2 Mystical Book x2
Stage 3 Mystical Book x3
Ch. 4 - 6 Stage 1 Mystical Book x2
Stage 2 Mystical Book x3
Stage 3 Mystical Book x4
Ch. 7 - 9 Stage 1 Mystical Book x3
Stage 2 Mystical Book x4
Stage 3 Mystical Book x5
Ch. 10 - 12 Stage 1 Mystical Book x4
Stage 2 Mystical Book x5
Stage 3 Mystical Book x6


7) Monster Level-up Reward Improved

- The monster level-up event rewards have been upgraded as follows.

No. of level-ups Reward
10 Mystical Book x2
20 Crystal x200
30 Mystical Book x3
50 Mystical Dust x1000
75 Ancient Book x1
100 Crystal x300
125 Hero Card x5
150 Mystical Book x3
175 Mystical Dust x2000
200 Ancient Book x1
225 Crystal x500
250 Legend Card x2


8) New User Attendance Reward Changed

- The new user attendance rewards have been upgraded as follows.

No. of check-ins Reward
1 Mystical Book x2
2 Normal Skill Stone Summon Ticket x1
3 Rare Card x15
4 Mystical Dust x2000
5 Premium Skill Stone Summon Ticket x1
6 Hero Card x5
7 Glory Token Doubler x1000
8 Normal Skill Stone Summon Ticket x1
9 Mystical Dust x3000
10 Legend Card x2


4. New Tranmogs

- 4 new transmogs have been added. (Bandmaster Shannon/ Goddess of War Camilla/ Elite Witch Megan/ Astrologer Seara)



5. New Emojis

- 4 new Soha emojis are added.

: 3 emojis can be purchased from the Emoji Shop, and 1 can be acquired as a battle pass reward.



6. Other Improvements

- Auto battle function has been added to the Normal Battle.



- The limited-time beach concept battle map will now be removed, and a battle map designed for existing tier will be applied in Diamond/Master tier.


7. Error Fixes

[Lushen] Fixed an error where Lushen under sleep did not have his skill activated when using the skill instantly after being attacked.

[Lushen] Fixed an error of monsters defeated due to Lushen's skill remaining with 0 HP.

[Seara] Fixed an error of Seara's legendary skill stone 'Ominous Prophecy' not changing the newly created beneficial effect into continuous damage when it's used as a counter for the opponent’s skill.

[Orion] Fixed an error where you cannot use the card again when using the card of the monster who is stunned due to Orion’s skill was canceled.

[Hwa] Fixed an error of Mo Long's passive getting activated and Hwa's ‘Burning Whip’ skill’s mana burndown effect not activating when Hwa hits the opponent Mo Long 1 - 2 times with her skill (Burning Whip).

[All] Fixed an error of the self-revival monsters not reviving instantly when they are stunned or frozen.​

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