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[Info]

2016.12.02

Score Calculation Method & Game Issue Notice

Greetings from Com2uS!


We'd like to talk about some of the content and the issues that we're aware of in the game.

We know that you have a lot of questions and we will be talking about the major issues in this notice.


Please read below for more info. 


1) The error of not being able to use the Leadoff Attack Trait in the 4vs4/5vs5 Guild Battles. 

> This error occurred again after the v.1.3.7 update, and it will be fixed in the next update. 


2) Guild Battle Score Calculation Method

> The initial score after the weekly tally is determined according to the tallied up Glory Battlefield score from the previous week of the 12 members in the defense team.

> Guild Battle Points acquired after victory are calculated based on the number of acquired flags, and there will be a slight difference depending on the Guild's Rating.

Ex) If the number of acquired flags are the same, the Guild with lower Guild Score will acquire more points. 


We will make sure to take some time to look into the calculation method for more excitement in the Guild Battle.


3) Variation of the Glory Battlefield Score

> When calculating the variation of the Glory Battlefield Score, we use the difference of Points between the attacker and the defender, number of participations, and the time for the Defender's recent failed defense as reference. 


Variation of the Victory Point increases as when the opponent's points are high, and when the number of both side's battle participations are low. 

In addition, if the number of participation of the both sides increases, the variation of the Points will be decreased as much as the ratio of the Points from the victory is decreased.


We hope this notice helps in understanding the game system a bit better.

Thank you for playing Wonder Tactics!


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